[Fanfic, 100% Orange Juice] Watchdog
Genre: Friendship
Length: 2332 words
Length: 2332 words
B/D: Well, I meant to work on a FFVII story. You can see how that turned out. Yuki gets introduced.
The warm sun through
thick, heavy windows. A close heat. She feels sweat on the nape of
her neck, loosens the scarf at her throat. Her ears are pricked for
the sound of a bell, two flat taps of the hammer before a ringing cry
that echoes up and down the hallways of the school. She’s had her
fill of class, and of homework, and of the tireless hand-wringing of
her teachers and of the strange, ever present face of the caretaker.
She has business to attend to. When the moment comes, she can’t
suppress the habitual wag of her tail. She packs her things quickly
and clumsily, stuffs handfuls of notepaper into her satchel.
“You’ll break
your pencils,” Syura warns, smiling as always. She spent the whole
class playing games on her phone under the desk – probably some
racing game with tilt controls. Tilt controls are Syura’s new fad,
a passion that will envelop her for maybe three weeks before
evaporating, as if it were never there. Three weeks, QP knows, is
enough time to create some half-finished, bug-ridden, programmer art
laden facsimile of a demo that she will later be forced to play.
“It’s Friday,”
she says, by way of response, and carries on cramming pencils into
her bag. She rarely ever draws anything, but she does enjoy chewing
the ends. Pencils with erasers on them are the highest form of heresy
she can imagine. When she occasionally succumbs to the temptation to
do a sketch, she is always struck by how unwieldy the pencil feels in
her hand, how the lines never seem to behave quite the way she wants
them to, how the paper is a poor substitute for the canvas of her
mind. No doubt she would improve with practice, but part of her is
already resigned to never being an artist. Perhaps she’s simply too
happy-go-lucky for something requiring so much dedication.
“I know, I know.
You’re busy after school on Fridays,” Syura sighs, and leans
against her desk. She loosens her collar, fans her slender neck with
her hand. As always, her uniform is crumpled. Her parents are never
home, and her attempts at using an iron herself have been less than
satisfactory. Still, QP thinks, it gives her a certain mad scientist
air to go with her all-consuming passion for creating games. (QP’s
opinions are, perhaps, a little charitable; common consensus is that
the effect is less ‘mad scientist’ and more ‘dragged to school
through a hedge’.) “Make it up to me tomorrow. Let me tie your
hair in pigtails again.”
She grimaces, but
agrees. An accord has been struck, and Syura’s odd whims satisfied;
the rest of the day is to do what she wishes, without distractions.
Their goodbyes are the quick, affectionate goodbyes of old friends
who will see each other again soon.
As one, the
collective student body rushes out into the warm air and breathes
deeply, greedily, as a swimmer breathes after their first big dive. A
day where the sun shines even after class is a beautiful treasure,
not to be wasted. QP trails behind them, sticking largely to pools of
shade beneath shop awnings and cool dark alleyways. She’s no fan of
the heat. If she were a dog – a real dog, with four paws and a
collar – her nose would dry out and she’d just lie on the ground,
panting. As it is, she just looks forward to a shower when she gets
home, and changing into something less stuffy than her school
uniform. In her heart, she wishes she could take to the sky, and
enjoy the cooler air near the clouds, but it would attract too much
attention.
It isn’t that what
she’s doing is wrong, of course. In fact, it’s something of a
public service. But it’s… sensitive. Not the kind of thing she
wants to advertise. It’s more of a routine, nowadays. A show of
form. Either that, or a mess she’s gotten herself into that she
hasn’t figured out how to escape yet.
Slowly, she makes
her way towards the outskirts of the city, where the shops begin to
look less and less appealing, and the people more and more shabby.
There is a greyness about the place, that persists even in the height
of summer, never dulled by sunshine or papered over by rain or snow.
For want of a better word, it feels tired. It has done ever since she
was a child, when she wandered into one of the run-down little pet
shops and fussed over their rabbits. The owner, although initially
annoyed, had eventually been swept away by her enthusiasm and had
even given her a box of juice when she left.
Today, she winds
through the streets away from the pet shop, towards an old bar that
looks as though it has seen better days (and has looked that way
since it was built). Burnt orange bricks with crumbling mortar, and a
barely functional neon sign: those are what mark out the Tread and
Thimble. She assumes it was once the Thread and Thimble, but the H
has been gone for as long as she can remember – as if it had never
existed at all. It’s the kind of place that has six different
draught beers, but nobody is stupid enough to try them.
She steps inside,
letting the swing doors close heavily behind her. The first time she
came her, she was terrified. It was not the kind of place where
beautiful women, like herself, were supposed to venture. But as
Friday upon Friday passed, she began to realise that the character of
the bar was not unlike the rest of the area – cantankerous, but
legitimately trying to drag itself upwards hand over hand and fist
over fist.
She’s greeted by
the crack of snooker balls being broken, the first shot of a
brand-new game. She hears the distinctive but chaotic pattern of
thuds as a formation of balls scatters and bounces against the soft
baize cushions. It’s a very clean break. Very efficient. She hears
a lone ball fall into a pocket, and knows at once who it must have
been.
Leaning over the
table – almost lounging – is Yuki, dressed casually in a black
vest and tight, dark jeans. Her fingers, supporting the tip of the
cue in an open bridge, are long and slender, like her bared arms. She
looks lithe, graceful. Adult. A pang of jealousy settles itself in
QP’s heart. It annoys her that even though Yuki is a bully, she has
a type of beauty that neither herself nor Syura can ever really hope
to aspire to.
“You came again,”
Yuki says, without looking at her. Her voice is low, for a woman’s,
with just the faintest touch of a burr. It always seems as though
there is a rolling growl in her words, a subtle hint of aggression.
Maybe she’s just purring, QP thinks, but there’s not really much
to purr about. “Teddy. It’s a hot day. Get the little girl a
lemonade.”
There it is. The
playful way she does something, just to raise QP’s hackles. She
feels a low growl building in her throat. “Hey! In a couple of
years, I’ll be just as big as you. Maybe even bigger,” she says,
although nobody pays her much mind. The bartender has already begun
to move, tossing ice in a glass and filling it with swift motions. He
slides the drink across the length of the bar in a practised motion,
and it slides to a halt in front of her.
“You’re already
bigger than me across the waist,” Yuki says, scratching her cheek.
She takes a careless shot, and another ball is claimed by the side
pocket. “Hey, Teddy. Didn’t I say to get a sippy cup for her?”
“I heard she got
mad and wrecked a shop downtown the other week. Her friend ran it,”
Teddy says, shrugging his broad shoulders. “I don’t have money to
replace the bar.”
“That was
different,” she says, trying her best to be comforting. “I had to
deal with a stalker that day. I won’t wreck your bar, Mr. Teddy.”
“Stalker, huh? No
accounting for taste. You know what you should, kid?” Yuki asks,
sending another ball spiralling with a grand flourish. It’s a
little too grand, and the target doesn’t quite reach the pot. She
hisses, before clicking her tongue against her teeth and continuing.
“Join Waruda. You join my organisation, and I can guarantee you’ll
never see that stalker again. I ever teach you how to gaslight
somebody?”
QP shakes her head,
folds her arms a little defensively. “It doesn’t matter how many
times you ask. I’m not joining.”
“Worth a shot,”
the cat shrugs. “Drink your lemonade, kid. It’d look suspicious
if you died of dehydration in the same room as me.”
She pouts, but the
day is too hot, and the bar too stuffy, to argue any further. She
gives the barman a sidelong glance. “Mr Teddy? May I please have a
straw?”
It’s almost
impossible to see the barman’s smile beneath his moustache, but
it’s there. He rummages around in the cubby-holes behind the bar
before eventually producing a plastic silly-straw with a corkscrew
loop in the middle, which he hands to her with strange gravity.
“You’re a good kid.”
“I know. That’s
the problem. If she weren’t such a goody-two shoes, she could be my
third in command. Maybe even second in command, if she grows a
brain,” Yuki grouses. Her opponent has missed his shot, and she’s
capitalising on the opportunity furiously. “Why do you even keep
coming here, if you’re not going to join?”
It’s a fair
question, and one that QP has found asking herself. The bar is well
out of her way. She has no friends here, no real interest in snooker
or darts or whatever other bar games Yuki likes to play. She could be
at home, eating pudding, or with Aru or Syura or Krila. Instead,
she’s here.
“You’re
dangerous, and it’s my job to keep an eye on you.”
Yuki snorts as she
hits the ball; if she weren’t playing a game, it probably would
have been a full-blown laugh. “Your job, huh? But only on Fridays
after school, and only if I helpfully agree to come to the same place
every week. Boy, the world’s really in trouble when you gotta get a
real job and can’t watch me play games once a week.”
QP takes a long sip
of her lemonade, relishes the icy chill working its way to her
stomach. “Shut up. What would you even make me do in Waruda,
anyway? I don’t like cheating or hurting people.”
Yuki turns and gives
her a devilish smirk. For a moment, she looks dazzling. But her vest
top is clinging to her body, and she has the beginnings of a tan on
the tip of her nose; the heat affects her like it does anybody else.
“That’s the
beauty of it, squirt. I’d have you do nothing. Absolutely
nothing. Just set you up on a
little payroll from some of our casino heists. Nothing big enough to
be suspicious. Just enough to keep you with a good supply of pudding
and a place to live. And then, when the time comes for Waruda to make
our move? You just sit back,
and keep doing nothing. No
interfering, no adventures. You just say you were sick that day.
Nobody could blame you.”
“Everybody
wins?” QP asks, with a sarcastic edge in her voice.
Yuki
returns to the table, and pots the last balls in quick succession.
She’s been messing around the whole time, and her opponent knows
it. “There’s no such thing as ‘everybody wins’, kid. Life’s
like a game, and every game has a loser.”
“Video
games don’t have a loser,” QP says loyally, Syura’s little
ahoge appearing in her mind’s eye.
“In
video games, the loser is always you. You either lose to the game, or
you beat the game and lose your entertainment,” Yuki shrugs. “Here,
take a cue. I’m going to teach you how to break. It’s an
important life skill.”
“Is
it really?” she asks, taking a cue anyway. The cat quickly resets
the balls, with motions she’s practised a thousand times, and
before long QP is leaning across the table, the cue between the
points of her fingers, weighing her shot.
“Sure
it is. You know why I’m in Waruda, an organisation for bad kids?
Because when I was in school, I never wanted to study. All I wanted
to do was play. When I left school, I still just wanted to play, so
they called me a bad adult –
because I didn’t wanna grind my life away doing something I didn’t
enjoy. You ever hear of ‘karoshi’? Death through over work.
That’s the kind of world we live in,” Yuki says, and for once her
voice sounds sad and far-away. “And the schools I hated are still
there, producing diligent, goody-two shoes kids like you who grow up
and get sucked into the machine.”
“You
sound super biased. Besides, I’m too laid back to be diligent,”
QP says, after a moment.
“Good.
Stay that way. Don’t quit playing when you get to be an adult, and
we might just get along even
if we’re not on the same side. Here,” she says, leaning over the
table to match QP’s profile, putting her long, elegant fingers over
QP’s childish hands. “Hold the cue further down, like this.”
In
a fluid movement, the ball is struck and the break complete. Not as
clean, or as elegant, but still done. Yuki’s hand lingers over QP’s
for just a moment longer, before she goes to the other end of her
table and takes up her customary title as the rival. A
rival, Yuki thinks, is just another name for a teacher – and she’s
going to teach QP how to play, and how to lose.
A/N: I wanted to get a little bit of the cat and dog feel of QP and Yuki, but retain the fairly light-hearted feel of the universe here. Hopefully I got it right.
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